It's another week, another 2 weeks actually. Inn & Out progress is doing good, slower than usual but eventually I'm gonna make it, I believe I will,
Anyway, let's discuss what I've added since the last few weeks.
First of all, right now I've just posted more progress on my Twitter,
https://twitter.com/ItsNotakin/status/1770895989211124180
Shows a lot of stuff from the last time so I can just break it down a bit.
First, I got a title screen, very very basic, but it comes in handy to prepare my recording software to fetch footage.
Next, I got an intro sequence working, as to mimic the old arcade games it was based off of.
I also included the entity loading, the first intro is pretty long, has a jingle and loads the rest of the world.
The 2nd intro is shorter and silent.
I also included the flashing 1UP HUD element.
Next up the enemies have smarter AI, they don't just walk around until they hit a wall, they do more than that.
They can jump, and use the elevators.
Next up, the coins, these bounce around the stage, collect them for 10 points each.
Collect enough coins and you can activate the Bonus Door
If you can get to the door before it disappears and open it you can claim your prize, a bonus prize that is, level dependent.
Don't worry about it not being valuable, these get better the more you play.
I'm not gonna gut it's technical stuff this time, I just thought i can showcase more progress for this game.
As for when it's gonna be done, I don't do release dates, as I never seem to nail it.
But I am hoping for a mid to late spring release.
That's gonna be all for now, see you later!!!