Yup after 1 year in the making, the sequel to Inn & Out is TOTALLY made and released right now!
Yup! Totally! It's very much real! And you can play it right now! So what are you waiting for? Go play it NOW!
just your average ordinary bisexual pixel artist, not much
🪳
Age 22, He/Them
Pixel Artist
Pico's School
Behind you
Joined on 10/1/20
Posted by Notakin - November 1st, 2024
Hi, its been a minute hasn't it, not too long ago I made a little game called Inn & Out, which was a bit of a success, but now I'm thinking of making some more projects with a new workflow and framework still using GMS2, however it's least likely that I may be able to put some of them on the site, due to some visual additions. HOWEVER, I do have some plans for games big and/or small, but first, let me show you a little demo I've been busy on for the last month.
This is the template to making my games in the future, fully functional 3D with all kinds of effects, using Keroro as a test subject.
This demo demonstrates all kinds of visual effects, alongside loading in 3d models and collision detection, effects included are;
Most of everything 32-bit consoles have at the time, maybe a little more, not entirely sure.
This will serve as the base for most of my 3D games I plan to make in the future, I'll make some 2D games to put on the site but I'm not thinking too much of it.
As for my other project, Project NG, I am not sure what to do with it now since it's in hiatus, due to me losing motivation and procrastinating on it, BUT, I have an alternative plan for the game, I may or may not reboot development into this new framework and go a slightly different direction while still keeping everything that made the game the way it is, but I may give the game a visual makeover and move from one engine to another, it's risky, but it might save the project.
Now, for the plans I have for other games, I got some of them from my dreams.
One game is a typical kart racer, but in a fashion style of arcade racers such as Rad Mobile, Daytona USA, or Ridge Racer, rather than just being a Mario Kart clone.
Another is a collecting game, where you're in a ball collecting things in a map dodging enemies, basically Pac-Man 3D, but it's called TangoWorld.
These games are 3D, though I cannot make these games work on HTML5, sorry.
And last, this one a huge project, but a dream game no less, as I've always dreamed of making a game such as this, I spare the details but basically it's a 3D platformer, alienating the arcade genre for a campaign type.
Finally, Plans for Inn & Out
I want to also work on a QOL update for the game, while adding more bonus content to expand on the game itself, I plan to add QOL additions/fixes, different visual styles, playable characters and cutscenes, also music updates too!
The update also introduces Leah, Selena's best friend and #1 partner.
That's pretty much it for me now, I'll try my best to be more active on this site as I am burning energy to do things, I gotta convince myself to work on stuff more without burning out, I got personal things I need to pay attention to so I cannot afford to always be here all the time, good day.
Posted by Notakin - May 11th, 2024
Yes, at this time of year, at this time of day, in this part of the country, localized entirely within my kitchen.
It was the faintest one ever but I still see it from there, sadly I cannot take a picture of it, but I'm sure some of you have seen it too. Just wanted to share the fact that I have witnessed the northern lights
Posted by Notakin - April 30th, 2024
I just want to say happy birthday to you Tom if by good chance you are reading this blog right now, I hope you have the best birthday ever as each birthday comes around, even the next.
I also just want to thank you for giving me a sturdy platform to post my art and content while no where else would get me as out there as here.You inspire me to keep on drawing, composing, even pursuing a game development career.
If it weren't for you, I wouldn't have the inspiration to be an artist today.
Thank you.
Posted by Notakin - April 2nd, 2024
That's right! The game is finally wrapping up after 2 months in development.
It's coming to HTML, and probably executable soon after.
Hopefully it would've been worth the wait.
If there's anything I would like to say is that I had fun developing this game and I cannot wait until I can release this to the world for all to see. Sure it's been difficult at times, but I tried my best to make this as stable as I can get. So, yea, see you next week!
Posted by Notakin - March 21st, 2024
It's another week, another 2 weeks actually. Inn & Out progress is doing good, slower than usual but eventually I'm gonna make it, I believe I will,
Anyway, let's discuss what I've added since the last few weeks.
First of all, right now I've just posted more progress on my Twitter,
https://twitter.com/ItsNotakin/status/1770895989211124180
Shows a lot of stuff from the last time so I can just break it down a bit.
First, I got a title screen, very very basic, but it comes in handy to prepare my recording software to fetch footage.
Next, I got an intro sequence working, as to mimic the old arcade games it was based off of.
I also included the entity loading, the first intro is pretty long, has a jingle and loads the rest of the world.
The 2nd intro is shorter and silent.
I also included the flashing 1UP HUD element.
Next up the enemies have smarter AI, they don't just walk around until they hit a wall, they do more than that.
They can jump, and use the elevators.
Next up, the coins, these bounce around the stage, collect them for 10 points each.
Collect enough coins and you can activate the Bonus Door
If you can get to the door before it disappears and open it you can claim your prize, a bonus prize that is, level dependent.
Don't worry about it not being valuable, these get better the more you play.
I'm not gonna gut it's technical stuff this time, I just thought i can showcase more progress for this game.
As for when it's gonna be done, I don't do release dates, as I never seem to nail it.
But I am hoping for a mid to late spring release.
That's gonna be all for now, see you later!!!
Posted by Notakin - March 3rd, 2024
It's been quite a while since my last dev log. And I've been hard at work making the game itself.
Let's see what we got since the last log...
There's a new name for the game, "Inn & OUT!"
Logo looks nice.
Oh I'Ive programmed basic enemy behavior, lives, a death state and a game over screen.
https://www.youtube.com/watch?v=FQyKJsFhs8M
This footage didn't have the proper GUI made.
It took me a few days just to get that working just right, figuring out how to pause the game and such.
The music was made in Furnace Tracker with the Namco WSG chip.
I also programed stairs for people who don't feel like jumping to another floor
I got the HUD mostly working, along with working score and a CRT filter
It's toggled with a debug key for now, but I'll find something to give players an option to turn it on and off.
I wish I can get a semi-fisheye lens filter too, but this is the best I can do.
and that's not the last of it, I made a screen border for the web versions for the game, for now. Me and Kokorohatsaru made it, I did most of it however, for portable versions I may find a way to toggle that too.
I have just about 28 things left to do for the game, I can't wait to release this to the public, see you soon!