sonic 2025
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sonic 2025
oh fuck yeah you've got coffee here i love coffee
this is art
it's a really nice arcade style FPS, but I have a few problems with it
the player keeps drifting to the right after i start shooting, making the controls feel very clunky. i dunno it's just me or the game's fault, but it happens
there's also framerate issues as i play too, maybe from the bloom effects and absurd render distance for a web game, again making the game feel clunky to play. I would like it more if I was able to turn these effects off and maybe fixing the camera drifting after i click on it? it stops after i press ESC, but it still captures my cursor so i have to press ESC again to regain control.
all in all, i love the presentation, the music is ok, and the way the game looks overall, and i like the character design too. but the problems plague my experience to the point where I just give up, maybe because of me and my setup, or the game is just too weird.
You truly are the Riddle University.
hey this is nice! now all it needs is some little, "retrofitting", if you know what i mean
in case you don't im talking graphical shaders like pixelization, dithering and draw distance fog, oh and remove some of the lighting too.
That would be great! I actually have an experimental feature that does most of that, one of many new things I plan on rolling in eventually.
sure does sounds like a 4 hour track
squish squash
wait this sounds different here than on youtube
I found that the NG upload was glitched, and so I used it as an opportunity to try and touch up the mixing, because after putting it on YouTube I realized I absolutely hated how it sounded.
the wave length looks like a whisky bottle
pew pew bang band ya'll
cyclops romance <3
* Smells like brimstone. You dealt it.
just your average ordinary bisexual pixel artist, not much
🪳
Age 22, He/Them
Pixel Artist
Pico's School
Behind you
Joined on 10/1/20